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Current Taiwanese Game Version: 1.57.49 (Released: May 15)
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May 13th, 2011
#1
Everyone post your changes! anything different you think you may have seen will give someone else a good idea of whats to come.

When I leveled up Kiera to level 10 today. It was the most fun I've had playing a dbo game. I tried to record but i got some lame error that forced me to restart my computer.

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=Spiritualist=
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1. The range on their basic attack is ****g huge! Mobs are half dead by the time they make it to you.

2. Kamehameha was buffed and does more than double the normal damage.
You won't even notice the charge meter even charge half the time.

3. The eye opener here was the Turtle hermit lvl 42 attack Super Kamehameha.

500+ base
300+% Ki

Thats level 1.

4. I checked out the Speed restrain...Lets just say when you get hit by that move...you envy fat gotenks speed. They added +63% more of the effect just for level 1. So if you use that on a mob with your crazy auto attack range, kite Kite! KITE!!!!! Just imagine using that on super,hero,boss,ultra. Everyone will want that slow in their party.

Ill get more en depth later if we can test out later levels tonight. Overall I'm a guy who uses MA, but I'm probably going to main Wendy now because spirits are ridiculously fun.

OH GOD!!! REPS WILL BE GONE FOREVER IN 4 DAYS!!!! WENDY YOU MUST TRAIN!!!!!!!

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=Side notes=
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Buffing and De-Buffing use half the time to activate. Same with RP abilities.

Potion and food have switched cooldowns. So if you in a tmq you CANNOT I repeat CANNOT skip heal breaks. It is needed after anything.

I watched a spin majin vs namek healer and it was the saddest thing I've ever seen in this game...buu's are finished. Spin to win = Spin to lose.

Knockdowns have been NERFED if you didn't see my video. I don't know how they will affect PvP but ill get back to everyone on this.


Last edited on May 14th, 2011 at 04:02 PM.
May 13th, 2011
#2
OH GOD!!! REPS WILL BE GONE FOREVER IN 4 DAYS!!!! WENDY YOU MUST TRAIN!!!!!!!

WTF reps are on the way out for real? that sucks big time. Koreans wont be to happy as well
May 13th, 2011
#3
transformations are now lvl 40
May 13th, 2011
#4
but kiego all that you mentioned are the changes of the test server, I noticed changes on the last korean test server.

By the way, the super kamehameha attack is not based on ki damage, but Ki damage PLUS physical damage( yeah, its even stronger then you thought it'd be) and it does 50% more damage on someones back.

The double damage on criting is back. Kamehameha is the same as the one on test server, as it is sokidan.

Mirror index suffered a AMAZING improve, now at lv 1 it increases the hit for 225 and the dodge for 180, only for 1 minute though.

All the slow down turtle skills got buffed a little( it reduces 4 points rather then 1 on test server).

the multiple destructo disks lasts 3s and it causes physical and spiritual damage( samething as super kame).
The aoe stun stills lasts for 5s at lv 1 , so i bet it remained the same.

The turtle passive changed and I dont know what it does now. I would like if someone who understand chinese would mind translating this http://i55.tinypic.com/2lwag0n.jpg

I liked the little changes on turtle, but I was expecting way more.

oh yeah, the quest scanner now only uses 1 power.

Last edited on May 13th, 2011 at 01:26 PM.
May 13th, 2011
#5
but kiego all that you mentioned are the changes of the test server, I noticed changes on the last korean test server.

By the way, the super kamehameha attack is not based on ki damage, but Ki damage PLUS physical damage( yeah, its even stronger then you thought it'd be) and it does 50% more damage on someones back.

The double damage on criting is back. Kamehameha is the same as the one on test server, as it is sokidan.

Mirror index suffered a AMAZING improve, now at lv 1 it increases the hit for 225 and the dodge for 180, only for 1 minute though.

All the slow down turtle skills got buffed a little( it reduces 4 points rather then 1 on test server).

the multiple destructo disks is still 3s and it causes physical and spiritual damage( samething as super kame).
The aoe stun stills lasts for 5s at lv 1 , so i bet it remained the same.

The turtle passive changed and I dont know what it does now. I would like if someone who understand chinese would mind translating this http://i55.tinypic.com/2lwag0n.jpg

I liked the little changes on turtle, but I was expecting way more.

Yeah Sabin, I was going to bring up the old TS thread, but you know how people don't like digging back and fourth through crap.

Super Kamehameha is physical? What? thats like...weird as all hell.

Wtf?

The double damage on criting is back?!! NO!!!!!!!! All that smack I talked... oh jesus christ.

Last edited on May 13th, 2011 at 01:28 PM.
May 13th, 2011
#6
What about Warrios MA and Wonder?
May 13th, 2011
#7
What about Warrios MA and Wonder?

lol good question
i will make maybe a spirit or martial not still not sure
also wisper youre names
mine will be Malu or MaluSaiyajin
i still have to make it and i will be on the same server as don and jaxill
hope to see you there too kenten
May 13th, 2011
#8
I'm definitely going to start out with a martial artist first. Later on I might try a Namekian. I've been thinking about naming him Shin, Shindoku or something like that. Or just simply Rockman.
May 13th, 2011
#9
im making a spirit now lol
May 13th, 2011
#10
-Dragon Clan-
  • CD Reduced alot
  • Skills take half the time to use
  • Easier to target People
  • Lp you restore got Buffed alot

Last edited on May 14th, 2011 at 01:49 PM.