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June 22nd, 2012
#1
What should wasabi do in TW to balance/change the game when lvl 65 comes~

Here goes my Suggestion

Balance~~
Cap the LP % too 70%
Cap the Cooldown reduction % too 50% (but make CD like in KR/HK)
Fix the Critical rate (like in KR and HK)
Remove the attack speed cap from 50% to infinite(depending on buffs and stuff)


Ingame changes

Change the medusa gambler back to how it used to be before level 60 came, you can gamble waterstamps as a ''failed'' gamble, making it much harder to get good medusa items.
Open new shop that allow you to buy all stones from u34 to u55 , from mileage medusa points.

Add u55 white stones in T shop.

add more dogi's in milage shop and T shop too.

Make crafting a big part of the game, as another way to gain good items besides UD and TMQ.
June 22nd, 2012
#2
this would bring us fighters back to the top :D
June 22nd, 2012
#3
Good post. Very good post.
June 22nd, 2012
#4
Nice,I think that I will lvl up my fighter and crane :D
June 22nd, 2012
#5
Tbh LP% Regen with Jacket pants and dogi should only go to 50% in my opinion. 70% is way too much man. So if i hit 100 youll recover 70 and i only did 30 damage thats not a good system. So i say 50% is enough.

Str,Dex,Con,focus,energy, soul, attack speed should all be infinite.

Critcal attack % should be capped also
June 22nd, 2012
#6
Tbh LP% Regen with Jacket pants and dogi should only go to 50% in my opinion. 70% is way too much man. So if i hit 100 youll recover 70 and i only did 30 damage thats not a good system. So i say 50% is enough.

Str,Dex,Con,focus,energy, soul, attack speed should all be infinite.

Critcal attack % should be capped also

Disagree, it'd make ultimate majins useless, since only they can raise it that high.
June 22nd, 2012
#7
they should also increase chance to drop upgrade stone
June 22nd, 2012
#8
they should also increase chance to drop upgrade stone

There is a pet ring for that, well it increases the chances of better drops.
June 22nd, 2012
#9
In HK upgrade stones drop easily. But still SK rules over there even with their system (which is same like KR), humans get up to RO16 and they are gooooneee~

SN wants crit to one hit you easily with his bold ;p he wants speed % to troll you with his crazy ultimate.
CD % would be epic 30 min transform CD and such is cool and 25min on HTB2 (i see what u want there).
June 22nd, 2012
#10
In HK upgrade stones drop easily. But still SK rules over there even with their system (which is same like KR), humans get up to RO16 and they are gooooneee~

SN wants crit to one hit you easily with his bold ;p he wants speed % to troll you with his crazy ultimate.
CD % would be epic 30 min transform CD and such is cool and 25min on HTB2 (i see what u want there).





Anyway, nice post. They should make Tokens more useful.