Register Forum Rules Recent Forum Posts View Members Advanced Search
November 22nd, 2012
Then people will want NTL to nerf SK's LP u_u

True Story. People either ask for a nerf than bother try make a new strategy or improve their character itself
November 22nd, 2012
lp% recovery system in kr.
Click here to see full text

she got 1403 recover (total. not per hit), after tht fighters hitting the majin with speed needle skill.
November 22nd, 2012
It's true, 25% anti crit is too much for a buff. That needs to be nerfed big time.
November 22nd, 2012
xD tehn they should Nerf Dodge Pot and put CD on it 10 sec more then it duration i mean the dodge pot is for 2 mins but the CD would be like 2 mins and 10 sec

Or like Kyokai said the should remove Curse,Bold strike,self destruction,helzone greanade ,life steal

And theyer antenas,arms,legs and make them Ballanced =D

Yeah and what if you cant aford budokai gloves?

Last edited on November 22nd, 2012 at 11:29 AM. Reason: Double Post
November 22nd, 2012
That which you just presented us Raditz is a PERFECT example of the sad truth I've been preaching for months. A 21.5k 'mutli-hit' crit (rounded up) -only makes you heal 1.4k LP in Total! I suppose this is with the actual 60% max LP Absorb stat cap on aswell. Conclusion: So worthless on KR against Crit SM's and Figthers aswell as Turtles Destructo Disc or any other skills that counts as a Multi-Hit :-/
November 22nd, 2012
Sounds like a great strategy. Was the youtube link in the OP originally linked to a particular video or just the account?
November 22nd, 2012
why nerf fighters they have low def and lp and you want to get rid of the dodge pot...

they should make bold strike bleed non %
November 22nd, 2012
It's true, 25% anti crit is too much for a buff. That needs to be nerfed big time.

I don't think they will neft it because that Anti-crit has been level 5 since the 55 patch. I highly doubt it'll change.
November 23rd, 2012
they should just cap anticrit,antibleed and all those antisomethings you can get on to atleast 80% if not on 65% or 70% cause its just plain stupid if you have a crane and cant use any of your skills..or they takeout the swordsman criticals when they are a class that focus on dealing critical damage that is a serious fail on the developers side
November 23rd, 2012
why nerf fighters they have low def and lp and you want to get rid of the dodge pot...

they should make bold strike bleed non %

Why thats the only thing a SK is good about itslike you remove from a dende his Healing abilties O_o