xD tehn they should Nerf Dodge Pot and put CD on it 10 sec more then it duration i mean the dodge pot is for 2 mins but the CD would be like 2 mins and 10 sec
Or like Kyokai said the should remove Curse,Bold strike,self destruction,helzone greanade ,life steal
And theyer antenas,arms,legs and make them Ballanced =D
Yeah and what if you cant aford budokai gloves?
Last edited on November 22nd, 2012 at 11:29 AM.
Reason: Double Post
That which you just presented us Raditz is a PERFECT example of the sad truth I've been preaching for months. A 21.5k 'mutli-hit' crit (rounded up) -only makes you heal 1.4k LP in Total! I suppose this is with the actual 60% max LP Absorb stat cap on aswell. Conclusion: So worthless on KR against Crit SM's and Figthers aswell as Turtles Destructo Disc or any other skills that counts as a Multi-Hit :-/
they should just cap anticrit,antibleed and all those antisomethings you can get on to atleast 80% if not on 65% or 70% cause its just plain stupid if you have a crane and cant use any of your skills..or they takeout the swordsman criticals when they are a class that focus on dealing critical damage that is a serious fail on the developers side