you should be able to get the aura sparks on a 'dogi' by switching out the armor parts(Jacket, pant, boots) and replacing 3 different dogis with the armor you replaced.
I skimmed through this thread, so not sure any one found that solution, havent played the game in ages lol.
EDIT: It seems like something needs to be explained. People seem to be confusing editing textures with editing meshes.
No. It does not work like that.
Let's look at a globe for instance. A globe is a spherical object with a map wrapped around it.
This is exactly how textures and meshes work together.
A texture is a 2 dimensional image to be applied to a 3 dimensional model. Textures are stored in tex#.pak as .DDS(Direct Draw Surface) image files.
A mesh(polygon mesh) is a collection of vertices, faces and edges that make up 3D images. They are stored in obj#.pak as .DFF files.
So, to clarify, editing a texture is strictly 2D, editing meshes is strictly 3D. They are not one and the same, and editing 1 does not edit the other.
If you need a picture to explain this in words you can understand, take a look at swordsman45's sad, sad attempt at adding a cape to the Saiyaman dogi.
you should be able to get the aura sparks on a 'dogi' by switching out the armor parts(Jacket, pant, boots) and replacing 3 different dogis with the armor you replaced.
I skimmed through this thread, so not sure any one found that solution, havent played the game in ages lol.
bite a bullet and don't upgrade any of your armor then make all the sparks " 0" and it will work with or without a dogi
Last edited on June 21st, 2012 at 09:35 PM.
Reason: Double Post