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August 25th, 2013
#1
Pretty much all this sub-forum shows is what new things you would want added, myself included have posted a few things i would like seeing.

But How about this?

They actually FIX what's wrong right now.

I don't mean just bugs, i mean everything, mechanics, included.

- Scramble, Having two applications, Solo and Guild, because scramble really is just guild vs guild, that's at least obvious. Having a solo Application and Guild application like budokai, would make scramble all the more enjoyable.



- Dojo, heavy balancing issues, what they have now is mechanics wise is so bad, it's not funny.
  • Spawn Zones - Blocked from other team entering / attacking
  • Fix all the Dojo bugs, #1 step to making this a more enjoyable event
- Platform , this has it fair share of bugs, >> If you've been on plat in like the last 3 months you know these too well.

- Skills
  • Give Great Namek a Skill timer, god damn
  • stats, some of the stats don't actually match up
  • Fix the critical Hits, the system is entirely broken, so is anti critical.
I will be sending this to ntl later.

add anything you think is a large problem.

Last edited on August 25th, 2013 at 08:22 PM.
August 25th, 2013
#2
One word: Balance. Make all the classes more balanced. Give Dark Warriors, Grand Chefs and Plasma Majins a chance to shine while making Shadow Knights and Fighters not so damn overpowered.
August 25th, 2013
#3
One word: Balance. Make all the classes more balanced. Give Dark Warriors, Grand Chefs and Plasma Majins a chance to shine while making Shadow Knights and Fighters not so damn overpowered.

CRITS How could i forget, thanks for reminding me.
August 25th, 2013
#4
Crit system is not bad at all. They need to just cap crit% to lower the damage so, you can't be 1 shotable.

NTL fucked up with stats. Too much Con, dex, success, cooldown and prop now. Next cap is going to be ridiculous
For example, 80 cap?

40 dex, 29 CD, 15 prop. Just means less CD for karmas skill bind. More crit rate and dodge for fighters and ridciulous props to kill Mobs, CC and UD bosses so fast being able to get 100 props.

Then imagine 90 cap, 100 etc.. (if it last that long)

Also, they should cap speed at 60-70% again.

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Nady93 and i had a conversation one day about Dojo War. He suggested

1. that the day of Dojo war no one is allowed to leave or join a guild. Thus, making a stop to alternative accounts and other guilds having multiple dojo wars.
2. Having 15-20 members online to being able to defend or fight a war. If you dont have the requirements you forfeit the war.


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I think they need to share skills again but, delete it off the prior skill class holder.

For example, Take Curse or life drain off a SK and give it to SK.
Give swordsmen a bleed and give fighter a KD.
Give Plasmas a stun.
Give cranes their lost in time stun again.
Balance success and resistance.

Last edited on August 25th, 2013 at 11:03 PM.
August 25th, 2013
#5
Crit system is not bad at all. They need to just cap crit% to lower the damage so, you can't be 1 shotable.

NTL fucked up with stats. Too much Con, dex, success, cooldown and prop now. Next cap is going to be ridiculous
For example, 80 cap?

40 dex, 29 CD, 15 prop. Just means less CD for karmas skill bind. More crit rate and dodge for fighters and ridciulous props to kill Mobs, CC and UD bosses so fast being able to get 100 props.

Then imagine 90 cap, 100 etc.. (if it last that long)

Also, they should cap speed at 60-70% again.

----------------------------------------------------------------------------------------------------

Nady93 and i had a conversation one day about Dojo War. He suggested

1. that the day of Dojo war no one is allowed to leave or join a guild. Thus, making a stop to alternative accounts and other guilds having multiple dojo wars.
2. Having 15-20 members online to being able to defend or fight a war. If you dont have the requirements you forfeit the war.


---------------------------------------------------------------------------------------------------

I think they need to share skills again but, delete it off the prior skill class holder.

For example, Take Curse or life drain off a SK and give it to SK.
Give swordsmen a bleed and give fighter a KD.
Give Plasmas a stun.
Give cranes their lost in time stun again.
Balance success and resistance.

Crit is still fairly unbalance, and it is harder to balance this in a PVP game,
But no matter the gear, you can hit very hard crits.

As i mentioned skills need a rework.
all of them.

Nady's idea would be a horrible one, there is nothing wrong with helping guilds, just think of a Dojo war, where there is no bugs used, and people can't enter or attack you on spawn,
Doesn't that alone sound amazing?

If anything i want more LP / Defence passive/buff for dende.
We're pretty much a joke without stacking various stats.

If you want to remove the skill off the pior class that wouldn't really work, but make the skill slightly less powerful.
August 26th, 2013
#6
All classes should be reworked and have their own roles, spots where it could shine. Tank class should be tank class, DPS should be DBPS and support should be support. Now in DBO Fighter and SK = GG. It is wrong. MMORPG PvP system should be rock-papper-scissors, not 2 OP races pawn rest of the classes. Half of the classes now are useless in PvE. I won't even start speaking about PvP. PvP shouldn't be based on how hard you can crit. There should be more crit counters rather than anti crit gear, races should have strong buffs/debuffs. Now everything is so wrong.

Last edited on August 26th, 2013 at 04:22 AM.
August 26th, 2013
#7
All classes should be reworked and have their own roles, spots where it could shine. Tank class should be tank class, DPS should be DBPS and support should be support. Now in DBO Fighter and SK = GG. It is wrong. MMORPG PvP system should be rock-papper-scissors, not 2 OP races pawn rest of the classes. Half of the classes now are useless in PvE. I won't even start speaking about PvP. PvP shouldn't be based on how hard you can crit. There should be more crit counters rather than anti crit gear, races should have strong buffs/debuffs. Now everything is so wrong.

tl;dr bring back lv60.
August 26th, 2013
#8
A small fix, but a fix nonetheless: FIX THE DAMN ANIMATIONS ON FEMALE KID HUMANS!!! Seriously I cringe every time I see it.
August 26th, 2013
#9
A small fix, but a fix nonetheless: FIX THE DAMN ANIMATIONS ON FEMALE KID HUMANS!!! Seriously I cringe every time I see it.

What exactly is wrong with it?
August 26th, 2013
#10
Well they shouldn't take critic from fighters, only make them small dmg 10k or 15k max and not 40k LOL.
SK they should take them curse but ok life steal let stay.
Resistance is useless now, same with dodge.
I agree fighters need KD or RP skill kinda like SM and that is phys one and not energy one.
Swords don't need bleed, and I think that damn bleed should be removed from game.
You make dmg and that is it.