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hi critical damage + 0 cooldown? this make the game so easy ... (and boring)
do UD6 and floor 80 (or more) on taiwan is HARD for a medium player ... on KR is so easy ... many players do this.
pvp content = fast pvp, 1 nice aoe crit (like superkame) = all deads and you can do 1 superkame in 2 secounds ...
it's nice for you? cool, I respect, but you need understand and respect my point of view too ^^
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yeh that what most all think
first in kr ther isnt Cash event that give +15 / +12 / legendary earing necklace event
2nd/ Floor 50+ isnt for medium players u need be atleast experienced
and 70+ for pro
3rd/ ppl play game CC/Tmq/Ud .. Farmin Ud3 .. many things like playin the game
4/ pvp : ther isnt 1 hit kill , u need be well geared in Tourney ther isnt Crits between players same as u compare this for antibleed
5/ and back to the beginin how about the classes Kr is balanced
i know about tw , u know it too Sk always be Op no matter what other class do while Kr no the more u upgrade the more u become op
6/ ther isnt 100% Cd for classes only for Healers . healers have no stuns while MA SK GRAND PLASMA KARMA ... have so they benefice more Stuns and less CD
its clear that Tw now is trollin people