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Current Korean Game Version: 1.50.46 (Released: April 29)
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November 19th, 2012
#91
Kinda sad that the anniversary pet they gave out as part of an event will be deleted too.

Yea, I know, it was pretty much a waste of an event. -.-"
November 19th, 2012
#92
I really hope they fixed focus bug in this update
November 19th, 2012
#93
I really hope they fixed focus bug in this update

you and me both.
November 19th, 2012
#94
I can only speak on behalf of the Korean version, but as of this date and some fixes done in the recently update there isn't any: Focus (Hit Rate) bug, Crit Rate, Kaioken, Scramble Ball, Dojo nor auto-potion bug anymore aswell as LP% absorb stat which doesn't work against Figthers and Swordsmen or any other classes abilities that counts as a multi-hit skill. I hope they will fix TW version in an equal fashion sometime soon, for the sake of all you guys' demands! Moreover, they apparently capped certain skills output damage to prevent anyone from being directly OP in terms of dps burst, high crits and such. Overall, pretty bug/glitch-less and quite balanced with the exception of DW's halting behind like usually, even know they're quite fun and entertaining to play.
November 19th, 2012
#95
PSO2 isn't that much better. lol It's great in the beginning, but once you get around level 30, it becomes extremely grindy.

lol and dbo isnt? its like your hell 48-55
November 19th, 2012
#96
capped certain skills output damage to prevent anyone from being directly OP in terms of dps burst, high crits and such. .


please tell us more :P
November 19th, 2012
#97
aswell as LP% absorb stat which doesn't work against Figthers and Swordsmen or any other classes abilities that counts as a multi-hit skill.

That sounds amazing.
November 19th, 2012
#98
Swag Updateee
November 20th, 2012
#99
That sounds amazing.

No, it's super amazing!
November 20th, 2012
It's quite hard to explain in a super detailed way, but on the KR version of DBO they made a loft of how high the different classes out-put damage can ever reach. This is what I found out after different test scenarios:

I've seen certain cases of whom this involves, but only tested it with official facts on my SK for now. I wanted to test just how far one class' DPS could go with gradually improvements of Properties'n'Attributes aswell as Energy Crit Damage % and then discovered the sad damage-blockade on KR. I started with my standard PvE gear without any props nor energy% and only armed with my focus / hitrate +15 axe and +11 gloves. The general crit I could produce was from 8-9k in General, with a rare 10k crit in between now and then. After that I moved on to test out my crit damage items with a 33% +11 Crit damage glove and a 30% +12 crit damage axe, and the result was surprisingly low, with a general crit of merely 12k. From that point I got some friends to buff me with props, soul, crit rate and just the 15% energy crit buff from turtles (leaving behind the 24% energy crit Karma buff for now) -wen't all out with my own dragonbuffs aswell as kaioken to do the second last step in my maximum performance test-up. The result here wasn't really anything spectacular, as my highest crit was just below 16k every try. I got a Karma to buff me with the last ammo in the arsenal, had 24% more energy crit than before, and still couldn't crit more than 16k period. What this means is that there's a loft for certain classes, if not all, in which how much damage they can ever do. A real eye-opener if I may say so myself.
If you look at the math, the 100% crit damage I had along with 1.6k energy damage points and nearly 90 attribute states that an 8k crit should be around 16k (2x8), but what's most interresting is that even with 24% more crit damage I still couldn't get higher than those 16k (the blockade was really 15.999 to be exact). This, in opposition to TW states that there isn't any loft there, seing as some can crit 50-60k (which shouldn't be able to in the first place) -with same or even lower stats /props / buffs that I used.
I hope this makes sense, cause it was indeed really hard to write down :-)