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Current Taiwanese Game Version: 1.57.49 (Released: May 15)
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May 8th, 2013
#21
As I said, it was a test, not fixed. I know very well how to gear certain classes. And Vegeta, nameks base hit rate revolves around 10k meaning 40k is quite possible. Anyway, back on topic.
May 8th, 2013
#22
As I said, it was a test, not fixed. I know very well how to gear certain classes. And Vegeta, nameks base hit rate revolves around 10k meaning 40k is quite possible. Anyway, back on topic.

But it's not possible , lets say your base HR is 10k , how do the extra things I mentioned give you an extra 30k ?

Anyways new update is bad again , but people will either adapt or quit

I agree when you say people will be leaving 1 by 1 and that they don't care . Ah well we has fun whilst we could :)
May 8th, 2013
#23
i hate the error fix, it seams way too confusing. and i agree this truth.
May 8th, 2013
#24
I know this is a double post mods but please allow it to remain here so the whole community can see it, thankyou

as a follow through from lil gokus post in the topic "Doge pot CD"



Yes but it doesn't mount up to how much foc a namek can acheive if he wanted. The highest i've reached so far is 40k hit rate where i never missed a single bold but this involves complete determination with the foc gears as you need max on jacket, pants, rings, gloves and hit rate on your axe. I havn't reached max on all of them as it was only a test and i didn't want to go expensive but then again, it doesn't take a miracle to hit others due to the messed up game engine.

Weather fighters have high base doge or not, it doesn't matter anymore, all that matters is one doge pot per boudokai so they all have to use it wisely. All those fighters that cashed a lot to get to where they are might as well lobbed their money down the drain because that's what the games turning into, a waste sight for dragonball fans.

NTL first removed scouter chips, that pretty much messed up nameks, then they remove turtle book and doge pot, that's two fails in one, the next would be karma due to their spams with skill-lock, this future will bring the game to an end and then new players will emerge not knowing what the game was like before.

Sorry guys but wasabii, cayennetech and ntl don't care about the players, they care about the money they receive by producing and updating such a game.
They remove the bug but don't remove the 150 cc titles. They have turned you guys with these titles into walking billboards as you can demonstrate the look of the titles. By doing this they make other players want one of these titles for their own and therefore cash (cash shop points) to achieve these goals.

I have a feeling us english players will quit one by one. The taiwans really don't seemed bothered and the spanish don't know what hit them. There was an update which pretty much wiped out Dutch players a long time ago, the plague is now with us guys, you either live with it or leave dbo.
Harsh to say, i know but it's true.

Long live DragonBall Online, no-more.

Nameks/chips were broken before, get over it. This is the best balance change in a long time, and you are crying because they finally fixed your broken game.

Lol
May 8th, 2013
#25
Nameks/chips were broken before, get over it. This is the best balance change in a long time, and you are crying because they finally fixed your broken game.

Lol

your not a serious pvp player you dont understand.
May 8th, 2013
#26
your not a serious pvp player you dont understand.

You're*


Listen to Jocer, he only plays DBO for the PVP.
May 8th, 2013
#27
your not a serious pvp player you dont understand.

The game will evolve and change. This is nothing compared to when we got hit with the changes for Star Wars Galaxies, entire classes vanished.

Fighters were one of the best classes for PvP. Now they're not as viable. What's there to understand? Fighters are a jack of all trades class. They shouldn't be beating PvP-centric classes like swordsmen on the regular unless:

1. Their opponent sucks
2. They are far better geared

I'm just saying the changes made COMPLETE sense. Now if the fighter class STILL has issues, they can actually begin to balance the class and not make their entire success hinge on a purchasable, consumable item that no one else really has the equivalent of. And they WILL have issues, as you have made it clear.

But hell from what I see humans weren't really all that viable in PvP in general before scouter chips were removed and anticrit was changed. I'm sure this is the beginning of a few more small changes and tweaks to balance. I notice the SK's aren't complaining near as much even though after scouter chips were removed they were soundly knocked off the top spot for PvP classes.
May 9th, 2013
#28
The game will evolve and change. This is nothing compared to when we got hit with the changes for Star Wars Galaxies, entire classes vanished.

Fighters were one of the best classes for PvP. Now they're not as viable. What's there to understand? Fighters are a jack of all trades class. They shouldn't be beating PvP-centric classes like swordsmen on the regular unless:

1. Their opponent sucks
2. They are far better geared

I'm just saying the changes made COMPLETE sense. Now if the fighter class STILL has issues, they can actually begin to balance the class and not make their entire success hinge on a purchasable, consumable item that no one else really has the equivalent of. And they WILL have issues, as you have made it clear.

But hell from what I see humans weren't really all that viable in PvP in general before scouter chips were removed and anticrit was changed. I'm sure this is the beginning of a few more small changes and tweaks to balance. I notice the SK's aren't complaining near as much even though after scouter chips were removed they were soundly knocked off the top spot for PvP classes.

You're obviously a new player
May 9th, 2013
#29
revolves around 10k HR so you can get 40K? Not to be mean, but i don't even think you what the hell you are even talking about, I can get to close to 3k pretty easily and thats with a HR passive, but a "so called" SK can get 10k, SMH.
May 9th, 2013
#30
You're obviously a new player

Says the guy with less thanks than me...

Over 4 months now I think, so not that new. I notice you didn't even try and debate because what I said was essentially right; the changes made complete sense and were necessary, and if the Fighter class still need buffing then do it without giving them a ridiculous item like Dodge pot.

I'm not saying you guys aren't raising valid points, I'm saying that we just have to find new ways to deal with it.

Last edited on May 9th, 2013 at 02:23 AM.