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With that build you are using 1 of 3 possible knock downs, how does that help/hurt you?
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KD aren't priority one in 1v1. SKs don't receive any RP bonuses and therefore aren't the best class to rely on KDing. Your main focus should be killing your opponent. Relying on gaining RP and using KD skills is not a good idea because you'll be focusing on that instead of dealing damage.
However, in 5v5 it may be handy to have that instant KD skill from the warrior tree since knocking your opponents out will most likely win you the round.
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KD aren't priority one in 1v1. SKs don't receive any RP bonuses and therefore aren't the best class to rely on KDing. Your main focus should be killing your opponent. Relying on gaining RP and using KD skills is not a good idea because you'll be focusing on that instead of dealing damage.
However, in 5v5 it may be handy to have that instant KD skill from the warrior tree since knocking your opponents out will most likely win you the round.
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That's good to know, thanks for the help man.
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It's fine pal, I just crafted together that build specifically to try and satisfy your needs and demands in terms of a solid 1vs1 build AND 5vs5 all-in-one.
It's quite true yes, the SP's for maxed Violent Slice could be better used in other skills, so it's really up to each individual.
If your choosing between either the Cleave KD or the Charching Fist KD at lvl 1, I'd deffinetly suggest you to get last mentioned one, seing as it's faster when it comes to actually applying the KD and get your opponent to bite the dust. Cleave however does more damage, so you'll have to chose between instant KD with next to zero damage, or a longer time consuming KD with higher damage.
I aren't too sure of the draconic curses defense degrade as it's been revamped and ages ago since I used it myself, but I can almost guarantee you that it's more than a 2 defense difference at maxed.
I think in any case, putting 1 skill in Hellzone grenade would be a waste, unless you truly lack high hit rate.
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The 1 SP in hellzone is practically required for fighters, you are already using violent slice, life drain and curse for success-rated based attacks, and hellzone just adds 1 more attack to the arsenal.
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However, in 5v5 it may be handy to have that instant KD skill from the warrior tree since knocking your opponents out will most likely win you the round.
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I wouldnt advice to use it vs good teams, once you go near the edge for armpull, you are very vurnable, and enemy teams are just waiting for that, to knock/fear you out instead.
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That's a matter of personal taste and stragedy Dci. Personally I haven't got any troubles killing Figthers in PvP as I rarely miss on them, and therefore hellzone grenade is a waste in my eyes.
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