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But it wont work~~
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There's still a way like I said before in another post, let's say, a fighter needs high cool down rate (2x 21% cool down earrings), It needs at least 1 knock down skill (I prefer the concentrate kame), success necklace, 33 Focus lv 70 gloves, LV70 26% attack speed Gloves (upgraded), stick lv70 attack speed 26%, 2x 1105 Lp chips (455 each = 910), 28-29 Con TMQ7 Jacket, 28 Focus TMQ7 Pant, 28-29 Con Boots, Anti paralysis/Fear rings, 2 sp on concentrate kame (or any other knock down skill), quick Attack max, Kidney Shot Max, Super Ghost Kamikaze Attack Max (xD), Shake Max, Yield Max (safer xD), Opening Roar Max, Thunder Max, now on the strategy.
Always start with ghost kamikaze as fast as you can, you'll be hit with the stun skill (I'm noob I don't know the name xP) and the ghost will be out, then send the ghost to attack, and stun with quick attack, then in this time charge RP, when quick attack stun finish then stun with kidney shot, charge the best you can your RP (you'll fill 2 RP), and might have deal around 3k damage to the SK at the end of the kidney's stun (2k quick attack+Kidney Shot, 1k from ghost, It might be higher), use shake, then knock down with kame, and keep filling your RP, and stun again with the kidney shot, keep like this until the SK has like 13k lp, then Yield 10.5k, at this point the fighter might have 10k LP (maybe more), then use Thunder, if the sk uses normal pot then you do too, if he uses senzu or the auto pot, then start over, but the ghost is attacking already ^^.
This strategy has some bad points:
You need luck with stun and knock down, you are vulnerable to criticals, you need descent ping to be able to do everything, you need the equipment and the skills, you are still vulnerable to Fear and paralysis, you need nice timing with pots,
The Storm skill is bugged it doesn't confuse, if it did sk and other classes won't be able to hold thunder because at max it gives 100% confusion (needs 4 sp)
Good point:
If you manage to stun and knock down well, ghost will do the hard work xd
Shake decreases the dodge (safer)and increase the damage of the kame and of the ghost (energy def reduced) it's not much but is still something.
If you are confident when you use thunder you can change to the speed gloves.
Sorry for my english, I still think the reflect strategy is really awesome.
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do u have any strategy more difficult then this..?
Last edited on September 19th, 2012 at 08:38 AM.
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wast of chip on that scouter just to get 59% Anti crit why not just get 3 chip each one with 18% anti crit some get you to 54% anti crit
and you did have more slots on that scouter why not add 3 or 2 more anti crit chip so when you have 5 chip with 18% Anti crit you would get 90% Anti crit and if you add armor or soemthing some gives you 9% More anti crit then you would have 99% anti crit but its was wast of those many chips just to get 59% anti crit ..
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sorry but you clearly don't know what you are talking about.
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More simple than stun and let the ghost do the hard part of the job, and using kd every now and then, if that is difficult then... xD, but the real challenge for all classes against fighters will be when the storm do confuse like it says.
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More simple than stun and let the ghost do the hard part of the job, and using kd every now and then, if that is difficult then... xD, but the real challenge for all classes against fighters will be when the storm do confuse like it says.
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every physical attack you do , will get reflected and kills ureself.
Ghost attack takes 2 second charge, your tactic isnt going to work because its not practical.
Ghost attack dmg is very very low.
The strategy i explained is when fully excecuted, failproof, for a reason ;)
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Always start with ghost kamikaze as fast as you can, you'll be hit with the stun skill (I'm noob I don't know the name xP)
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Ok, stun, no paralize, stun. Ghost cast 2 secs, violent slash cast 1 sec. You're right, you'll be hit with the stun skill, 45 m of range, then steal life, then curse, then mystic attack, then draconic overpowering, then hellzone grenade (all of them ignores dodge), and no ghost :D. If you alive after that, you still need to fight reflect/anticrit/LP% strategy...
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sorry but you clearly don't know what you are talking about.
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sorry i do but you do not understand what i mean ...
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sorry i do but you do not understand what i mean ...
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Yes, he understand:

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as for the strategy itself of course its painful for a fighter to beat it. i still say its possible to win by using storm, combined with great gear cause the SK for having all that stuff has great gears too. however the fact is that comon players dont have that, lot of players dont have tons of different sets for each different situations, but they follow a common build and that common SK build is ownable easily by speed fighters, thats why on budokai i see half of players that pass qualifications are fighters and they own a lot of SKs (and other classes too) with the classic speed build (without the need of the storm skill).
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Yes, he understand:
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Lol Sorry forgot that with the how much W scouter can handle xD
Anyway 3 chip with 18% anti crit + some low low Anti crit chip some can help him to get it to 80% or more anti crit
Or get a scouter with more then 1000W or something.. it schould be 1 scouter with those 1000W
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