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Current Taiwanese Game Version: 1.57.49 (Released: May 15)
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July 8th, 2011
#1
Greetings and Salutations everyone :D

Was introduced to this game through some of my DB fan friends I have made in Korea when I was stationed there. I never really approached it because I stand behind the language barrier on this one >.<

I would love to work to bring the English patch further (excluding the videocontent but I may beable to swing some flash content) I just need to find a .pak viewer/editer I have Walle and GCFscape yet these do not read asain formatted .pak as the signatures do not match the current encoding.

If this project is still alive I would love to join up and help it move further :D

Cheers

Illian Amerond
July 8th, 2011
#2
according to Cit and many other on this forum the English patch is as complete as it will ever be due to the fact that everything client side is translated through the lang0.pak

but idk if you can make it better omg that would be amazing Good Luck with your project =D
July 9th, 2011
#3
Open up random files and hope for the best :D
July 9th, 2011
#4
I have been through the lang0 file a few times, some of the korean was not translated at all but I believe this is due to the lack of understanding of how the %d and other fucntions fall in the content. I also found some information on the fact that the file size would have to remain the same or get rewritten each time you log in... hrms interesting.

We cracked open the flash content it seems it was not the .pack viewers problem it was obfuscated so with a little tinkering at game launch we got it open. The text there however is apart of the art of the show so modifying it will be a little tricky... off to the races.
July 9th, 2011
#5
dude full support here... you may best Eternitron. Keep us updated on your progress and good luck
July 9th, 2011
#6
Just about everything worth translating can already be done so with the English patch.

The lang0.pak file is actually 2 files concatenated together. The first file contains the UI elements and the second contains warning messages. The English patch currently only translates the first file as I don't have translations for all of the warning messages and also because most of the time a warning message pops up it's not too hard to figure out what it's trying to tell you.

The only other possibly translatable items are:

src0.pak: Contains tutorial text and tip text that shows during loading screens
tex#.pak: Some textures images have text on them
flash#.pak: Contains the manga images shown during TMQs

None of which I would consider putting any effort into translating. If you want to attempt to translate some of that stuff you're on your own, but if you want to offer better translation alternatives to what we already have you can do that without trying to figure out any of the pak stuff using the English patch. Information on how you can do this is at the bottom of the page.

As for pak files themselves, there's neither compression or encryption in those files. It's 100% raw file data. Any general purpose game extraction tool that looks through a file for common headers is enough to extract the data out of almost all of the .pak files. Also, the file size of the pak files must remain the same after any changes are made because otherwise it causes the game to crash.

Last edited on July 10th, 2011 at 12:19 PM.
July 10th, 2011
#7
Thanks for clearing all that up for us cit