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Current Korean Game Version: 1.50.46 (Released: April 29)
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August 4th, 2012
#21
I will be making fighter very soon, and it will be mostly PVE/Speed Attack character, so I have some questions:

- What is more better, Spirited Roar or Might ? I heard so many different opinions about it. Koreans players use it half/half so it's hard for me to decide it. I'm leanning toward Might cuz it will save me 2 SP, Crit might be good and I won't lose any Energy Defense... I still need to hear some more oinions so help me out please.
- Thunder is really that good ? I need 7 SP to get him maxed out and he have some major flaws, duration is only 30 sec, I can't use any other skills with this buff, and I can't use it together with Kaioken. So it's really worth it ?
- I should max Storm Strike skill ?
- How many lvls Hit Rate passive have ? 2 or 4 ?

Keep in mind I will be 70 lv and its for KR version so if you don't know stuff about KR, don't post false info.

Last edited on August 4th, 2012 at 03:32 PM.
August 4th, 2012
#22
And about Sword Jarek, i know you have one ...
No changes on upgrade skills? Only at glaring slash?
August 4th, 2012
#23
I will be making fighter very soon, and it will be mostly PVE/Speed Attack character, so I have some questions:

- What is more better, Spirited Roar or Might ? I heard so many different opinions about it. Koreans players use it half/half so it's hard for me to decide it. I'm leanning toward Might cuz it will save me 2 SP, Crit might be good and I won't lose any Energy Defense... I still need to hear some more oinions so help me out please.
- Thunder is really that good ? I need 7 SP to get him maxed out and he have some major flaws, duration is only 30 sec, I can't use any other skills with this buff, and I can't use it together with Kaioken. So it's really worth it ?
- I should max Storm Strike skill ?
- How many lvls Hit Rate passive have ? 2 or 4 ?

Keep in mind I will be 70 lv and its for KR version so if you don't know stuff about KR, don't post false info.

Thunder on KR suks balls.
August 4th, 2012
#24
Why? It's 50% attack speed...
August 4th, 2012
#25
yeah im sure it says that but it feels like its 50% on HK than it does on any other version. If you don't believe me waste a reset and try it.
August 4th, 2012
#26
SM did'nt get much changes, dodge rate passive should be maxed, and having standard lv 60 SM build as a base. Concentration is no longer useful,so maybe you can use this for maxing out WFF if your build never had it.



The base/DoT dmg is almost same as Fiery shout, and fast animation with instant cast. 3/7 it have 104 per second RP + 86, my character still level 30 with no passives, so I'll report you on that once I level up ^^ DoT explosion increase damage of dot by 70% multiplier at 1/5. Keeping that in mind, if 861 bleed/35s Dodon ray can do 20k+( at DoT 1/5), I am sure that solid bleed 7/7 can hit 500 burn/35s and do about the 13k~16k.

I have it on my crane on taiwan, its 490 over 35s.If im not mistaken.
August 4th, 2012
#27
Sm is Flufin Crazy Guys !!

Sm in my guild Dodge Bold 5-6 time to get hited , i was Like wow !! omg and 5-6k no crit on pro Sk i was like WOooooWW my Gawd !!

Sm say now Fear me ! woowww +15 lv70 is crazy cant wait to see that Maybe like 10k no crit kkkk
August 5th, 2012
#28
Plasma still the same?May I max Homing Storm?
August 5th, 2012
#29
Sm is Flufin Crazy Guys !!

Sm in my guild Dodge Bold 5-6 time to get hited , i was Like wow !! omg and 5-6k no crit on pro Sk i was like WOooooWW my Gawd !!

Sm say now Fear me ! woowww +15 lv70 is crazy cant wait to see that Maybe like 10k no crit kkkk

What + is his sword? If the SK was pro he would have used debuffs to kill him instead of bold >_>
August 5th, 2012
#30
What + is his sword? If the SK was pro he would have used debuffs to kill him instead of bold >_>

shadow knightsz are different in kr then tw