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July 28th, 2013
#11
Y do fighters (again) get more useful skills than Sms?
Sms need better skills than E. Skills since over half of DBO Sms are physical SMs ._. why do fighters get even more boosts than they already have? (Needles & crit bug)

Last edited on July 28th, 2013 at 11:13 AM.
July 28th, 2013
#12

Majaku, multi form could be added also for cranes, but as a single attack skill, maybe HTB3. It sure would be OP if you could runaround with your 3 clones. Though it could be not OP if the power of your character also split.

It could...But I think your forgetting the cost of that technique, like each clone is 25% of your actual power level (Oh yea, I'm gonna actually incorporate Power Levels in this). So like if your someone with an insane power level of 1 million or something like that then yea, it'll be over powered as hell.

I honestly see it working out like Kaio Ken except without the draining effects. Might be something like the whole "Summoner Namek" thing. I don't know how that actually works being that my main is a Fighter and my alt has no class yet.
July 28th, 2013
#13
I think it should work like kaioken mixed with super kamikaze ghost. it should be for every time you cast it, a close of yourself with like 3k lp (the amount of lp for each clones goes up with lvling up the skill) and your lp is decreased by 1k or 2k, not like it costs 1k lp but your total lp goes down by 1k or 2k. and then after each clone is defeated, the get absorbed back into you and you gain that lp back, but your current lp stays the same. i.e. before cast 10,000/10,000 lp, after 1 cast, 9,000/9,000. after clone is defeated (if you took no damage) 9,000/10,000. it seems pretty simplistic but I think its logical. what do you guys think?

and working like kaioken being that you can keep casting until you are out of lp. so with like 1k lp left, you would have like 8+ clones of yourself, but they die easily and so do you now.

Last edited on July 28th, 2013 at 12:11 PM. Reason: Double Post
July 28th, 2013
#14
I think it should work like kaioken mixed with super kamikaze ghost. it should be for every time you cast it, a close of yourself with like 3k lp (the amount of lp for each clones goes up with lvling up the skill) and your lp is decreased by 1k or 2k, not like it costs 1k lp but your total lp goes down by 1k or 2k. and then after each clone is defeated, the get absorbed back into you and you gain that lp back, but your current lp stays the same. i.e. before cast 10,000/10,000 lp, after 1 cast, 9,000/9,000. after clone is defeated (if you took no damage) 9,000/10,000. it seems pretty simplistic but I think its logical. what do you guys think?

and working like kaioken being that you can keep casting until you are out of lp. so with like 1k lp left, you would have like 8+ clones of yourself, but they die easily and so do you now.

...so i can call 25 clones +? that ..would be ...crowded ...and im thinking that the lag will be drasticaly increased
July 28th, 2013
#15
I think it should work like kaioken mixed with super kamikaze ghost. it should be for every time you cast it, a close of yourself with like 3k lp (the amount of lp for each clones goes up with lvling up the skill) and your lp is decreased by 1k or 2k, not like it costs 1k lp but your total lp goes down by 1k or 2k. and then after each clone is defeated, the get absorbed back into you and you gain that lp back, but your current lp stays the same. i.e. before cast 10,000/10,000 lp, after 1 cast, 9,000/9,000. after clone is defeated (if you took no damage) 9,000/10,000. it seems pretty simplistic but I think its logical. what do you guys think?

and working like kaioken being that you can keep casting until you are out of lp. so with like 1k lp left, you would have like 8+ clones of yourself, but they die easily and so do you now.

Bingo! That's what I was getting at.
July 28th, 2013
#16
I think it should work like kaioken mixed with super kamikaze ghost. it should be for every time you cast it, a close of yourself with like 3k lp (the amount of lp for each clones goes up with lvling up the skill) and your lp is decreased by 1k or 2k, not like it costs 1k lp but your total lp goes down by 1k or 2k. and then after each clone is defeated, the get absorbed back into you and you gain that lp back, but your current lp stays the same. i.e. before cast 10,000/10,000 lp, after 1 cast, 9,000/9,000. after clone is defeated (if you took no damage) 9,000/10,000. it seems pretty simplistic but I think its logical. what do you guys think?

and working like kaioken being that you can keep casting until you are out of lp. so with like 1k lp left, you would have like 8+ clones of yourself, but they die easily and so do you now.

Very interesting ;)
July 28th, 2013
#17
as tien uses the four witches techniques perhaps cranes could also use it and as they have four arms it could be like a thunder?
July 28th, 2013
#18
I really would like to have this skill in dbo:



It could be HTB3 which you can wish from shenron with lvl 40+ or 50+ ^^ (for all classes even if it would look a bit weird for fat majins xDDDD)

Come on this would be epic or not?
July 28th, 2013
#19
I really would like to have this skill in dbo:



It could be HTB3 which you can wish from shenron with lvl 40+ or 50+ ^^ (for all classes even if it would look a bit weird for fat majins xDDDD)

Come on this would be epic or not?

maybe ..but it'll need some insane animations
July 28th, 2013
#20
...so i can call 25 clones +? that ..would be ...crowded ...and im thinking that the lag will be drasticaly increased

this was talked as being a crane skill. not an every class skill.