|
|
And @ swordsman45 try to talk more nicely and polite to people instead of talking like that cus u
Are making a noob and a bad person of urself
Ofc people have to make there own files
But if they ask for some help that they dont understand u can just say it
For me i figured things too myself out since not everything was really clear
But silk now even made some videos
And people there is a google search bar its very usefull try
|
| |
|
|
If you didn't see my last post Trunks, you should read it :D
You used noob incorrectly, the definition is someone who is new or lack experience.
I tried being polite about 30 pages ago, didn't work, got a little more aggressive each time i said it, and now if you think this is bad, think of how far it had to go to get there.
This is a little more intense of what i just said:
|
|
...

Okay. All dumbasses leave this thread now. Next person to ask a stupid question or ask for a file is getting size 7 text in all caps and bold.
THIS IS NOT A THREAD TO ASK FOR FILES, AND WE DO NOT HELP THOSE WHO DON'T BOTHER TO READ PROPERLY FIRST
|
| |
|
|
|
|
The packs are not really categorized
Its more in order how they are realized
|
| |
|
|
look at your .paks again, they are categorized. They do that purposely so it's easier for the game to add files to them.
Examples:
1. Kokarra images are all in tex37
2. All beginning sounds (hometowns and start-up screen) are in sound4
3. Almost all skills are in tex(not saying number)
4. The dogis are in about 4-5 different packs but are still categorized with each other. one example is, about 20 dogis are in tex32
5. All super saiyan and normal hairs are in tex27. Also in that pack are all eyes and super saiyan eyes.
6. The armors are categorized in tons of different paks but each of the paks that have armors in them have like 50+ armors, so they are all closely together.
7. All vectors of skills are in scr0.pak
I don't want to give out all the paks to everyone and i don't think i need to put more examples because you should get the idea by now.
If they add another skill, they will most likely put it into tex***** with all the other ones. This is the reason why if you look on my site i have started adding "Manual" and "Automatic" buttons because manual have the DDS file and automatic have the .pak. I have done this because if they add new skills they will most likely be put into the same tex and the .pak file will no longer work, you will need to re-inject the DDS file.
One last thing, since people have gotten too lazy to read the past pages, here is the site link again with the tutorials -_-:
http://www.wix.com/swordsman450/dbomods