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exactly but it needs some practice...i know very few about this kind of stuff but atleast i know something right?
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Yes.
The meshes are separated by parts. You have to find them, export them to max and mount all the model. Import/export is easy as taking a screenshot of your desktop and paste it on paint.
After that, you have to put textures on the model and when the model is textured and finished you have to rig it. Rigging is not hard to learn but you need practice. As more as you rig characters, more practice you win and your skills gets better.
By the way, that's for playable characters extraction. I found some NPC like Goku and the NPC model are one single mesh.
Actually, the dff converter only extract some meshes. I tried to extract a woman and I got errors on hair and hands. If TheGuy can finally make a perfect converter or plugin to open all models, we will be able to open/modify/make a lot of things. In that moment, I'll make a tutorial so everybody interested in this will be able to do it by themselves.