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August 9th, 2013
#11
Is it possible for you to put a option where we can create our own Soundmod.dbosm from our own music that we like to changed.

So basically lets say i have some sound i like to changed with the old DBO resource tool but we can only changed one sound at a time.

Can you make your program take a whole bunch of sounds at once and replace it to where it need to be?. Basically just mass overwriting the new sound with old sound at once.


If this program soundmod.dbosm can be changed to any song we want it be much more popular.

I agree I'd love to Have something like this... That way I wouldn't have to spend 3 to 6 months resounding the game and not mentioning the time it takes to test each area to make sure the sound and music work for the places changed. :)
August 10th, 2013
#12
The Soundmod.dbosm file only contains the soundX.pak modified files with hex editor. The "patcher" can't decrypts the .pak files.
I can make a button to create the Soundmod.dbosm file with your own soundX.pak modified files.

Last edited on August 10th, 2013 at 11:49 AM.
August 10th, 2013
#13
The Soundmod.dbosm file only contains the soundX.pak modified files with hex editor. The "patcher" can't decrypts the .pak files.
I can make a button for create the Soundmod.dbosm file with your own soundX.pak modified files.

Awh so we still can't mass overwrite sound?