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April 13th, 2012
No. Changing the color of SSJ hair is a texture mod. I know because I've done it. In scr0.pak you can change the color of normal form hair and your skin color with simple RGB color codes. You can change scr0 so that when you go SSJ you have normal form hair and change the color of that, but SSJ hair is a texture with an already set color which cannot be changed without editing the texture itself.

I don't believe it. post which file it is because it should be just a RGB code for when you turn super saiyan it changes the color and your eye color. Kind of weird that the colors for your hair is in scr0.pak, super saiyan mesh is in scr0.pak, but yet the color is a texture? The .paks are catagorized so it would make tons of since to have the color for super saiyan in scr0.pak. Also why havn't you corrected the colors of the skills yet? It takes literally 2 minutes per skills. I have tons of skills modded :P, they're just animations of textures.
April 13th, 2012
I don't believe it. post which file it is because it should be just a RGB code for when you turn super saiyan it changes the color and your eye color. Kind of weird that the colors for your hair is in scr0.pak, super saiyan mesh is in scr0.pak, but yet the color is a texture? The .paks are catagorized so it would make tons of since to have the color for super saiyan in scr0.pak. Also why havn't you corrected the colors of the skills yet? It takes literally 2 minutes per skills. I have tons of skills modded :P, they're just animations of textures.

scr0 is just a file to tell the client what to do with certain textures when loading. same with prop0.

In HK, face and hair textures for humans are in tex29 and tex39. For TW, it's 26/27 if I remember correctly.

The normal hair can be changed by RGB because, especially in anime, hair can be any color. Using RGB to change the naturally white-gray hair texture makes it easy to add more hair colors later on.

SSJ hair cannot be changed by RGB because it's not supposed to be any color other than the color already in the game.
April 13th, 2012
scr0 is just a file to tell the client what to do with certain textures when loading. same with prop0.

In HK, face and hair textures for humans are in tex29 and tex39. For TW, it's 26/27 if I remember correctly.

The normal hair can be changed by RGB because, especially in anime, hair can be any color. Using RGB to change the naturally white-gray hair texture makes it easy to add more hair colors later on.

SSJ hair cannot be changed by RGB because it's not supposed to be any color other than the color already in the game.

Doesn't mean you can't use RGB to change the color if it. All 3 version of games have same files in each .pak. The only difference is KR will get more files in certain times because of the fact of faster updates. You still havn't told me the file it is. If you truely have modded it before than tell me the file, it shouldn't be hard. If you don't "remember" you can do 2 things : 1. if you were smart enough to save the file you can look at the number, 2. you can look in the .pak until you find it. There should be no excuses of why you can't "find" the hair file.
April 13th, 2012
Doesn't mean you can't use RGB to change the color if it. All 3 version of games have same files in each .pak. The only difference is KR will get more files in certain times because of the fact of faster updates. You still havn't told me the file it is. If you truely have modded it before than tell me the file, it shouldn't be hard. If you don't "remember" you can do 2 things : 1. if you were smart enough to save the file you can look at the number, 2. you can look in the .pak until you find it. There should be no excuses of why you can't "find" the hair file.

Oh for the love of God

scr0 is just a file to tell the client what to do with certain textures when loading. same with prop0.

In HK, face and hair textures for humans are in tex29 and tex39. For TW, it's 26/27 if I remember correctly.

The normal hair can be changed by RGB because, especially in anime, hair can be any color. Using RGB to change the naturally white-gray hair texture makes it easy to add more hair colors later on.

SSJ hair cannot be changed by RGB because it's not supposed to be any color other than the color already in the game.

I don't remember TW because I uninstalled it. All 3 versions DO NOT have the same .pak files. Don't believe me? Install HK. HK has 58 tex.paks, TW has 57. Still don't believe me? Download my texPatch, paste the HK version patch into the TW version and watch as your game magically crashes.

Also:





Now, I've told you before to THINK about what you post before you post. Now would be the time to do so.

Last edited on April 13th, 2012 at 07:10 PM.
April 15th, 2012
i had a file that changed the hair style to ssj without the balls but i cant find it anymore. can anyone give me a link to download it.
April 15th, 2012
No. It doesn't work anymore and nobody is going to post another one, ever.

Make it yourself.
April 15th, 2012
And whats the point of looking like a SSJ (Thing that you only can see,btw) and dont having the skills for it?
April 15th, 2012
If it's crashing you changed the size and made it too big.[/QUOTE]

then how do i change it correctly ?? thats the only thing i need to know
April 15th, 2012
Hair color does not make you a strong man
April 15th, 2012
Adding or removing unnecessary spaces will adjust the file size.