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LOL just released and already going downhill, atleast TW had a good 6-8 months before the whole trading site/ stat change boxes :D
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Lol yea right? X'D
TW and HK look at same state at the moment but the funny part is that TW's remember that times before boxes but HK are such badasses they just jumped that phase as it was too mainstream X'D. TW's got screwed along the way and HK started as TW is now lol.
The sooner people realise this is a pay2win game where you either farm 24/7 or use credit card to get decent to good stuff the less they would expect of it. Boxes as gear meta and websites as way to escape to selling limitations of game auction house. The zenni pool on the servers is such that people have to make derp kids chars just to act as bankers getting 1 billion zenni and cool items X'D. But im afraid very people aren't aware of that as most of people here never had to make bankers to hold zenni and items.
Last edited on March 16th, 2012 at 05:33 PM.
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Will we know each other. So I can say quite clearly it was not the English community that ****ed up Taiwan it was the Taiwanese.
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Lol yea right? X'D
TW and HK look at same state at the moment but the funny part is that TW's remember that times before boxes but HK are such badasses they just jumped that phase as it was too mainstream X'D. TW's got screwed along the way and HK started as TW is now lol.
The sooner people realise this is a pay2win game where you either farm 24/7 or use credit card to get decent to good stuff the less they would expect of it. Boxes as gear meta and websites as way to escape to selling limitations of game auction house. The zenni pool on the servers is such that people have to make derp kids chars just to act as bankers getting 1 billion zenni and cool items X'D. But im afraid very people aren't aware of that as most of people here never had to make bankers to hold zenni and items.
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Not rly. On TW they don't even put TMQ7, UD6 Gloves or anything good in the AH anymore while in HK TMQ7 and everything is still in for like 5-50mil.
Doesn't looks like HK is going downhill to me.
TW didn't had the brown boxes at the beginning because that item wasn't even created back then. lol
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Not rly. On TW they don't even put TMQ7, UD6 Gloves or anything good in the AH anymore while in HK TMQ7 and everything is still in for like 5-50mil.
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You dont see that many TMQ7 gear listed up on the AH is because people usually wait for others to put it up to box. If you keep an eye on the AH each day you will see that there is TMQ7 gear listed up just people are always constanly buying it. Reason for not many UD6 gear up is because not many people run it because the dungeon itself is 1. a pain to get a good party and 2. its the longest dungeon in the game. Not many people want to sit on the computer for x amount of hours just to get UD6 gloves or necklace.
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Doesn't looks like HK is going downhill to me.
TW didn't had the brown boxes at the beginning because that item wasn't even created back then. lol
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Yeah, and thats bootys whole point. Even though the item was not created back then, you had more people run TMQ and UD runs to get good amour. Wasabii back in the day would encourage more TMQ runs like when they held the events for example if you did a TMQ a day you would get a wagu wagu coin a day. Now people are less inclined to run TMQs because there really is no incentive to do it since it is not as rewarding as it use to be.
Since HK has brown boxes from the start it means that there are less people doing TMQs and slowly people will stop running them purely because it’s too repetitive and tedious and they can just go to the cash shop and box gear if they want to be top PVP players.
Last edited on March 18th, 2012 at 10:47 PM.
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Actually, from what i heard HK has same balance as KR which makes UD/TMQ A LOT easier. You can take KR version as an example where you find 27% TMQ7 sword for 15m or even 28% UD6 Gloves for 20m.
If it's easy to be done, prices will go down instead of up like at TW (where you are incentivated to cash, take +12 items as an example).
KR also has brown boxes and it's relatively cheaper than at TW and people still do such dungeons. It's about the version's metagame balance.
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Heartless you said browns are more cheaper that TW. If thats so then the once more people reach end level you will start to see more people spamming the boxes and once people get the taste of that stuff they not gonna drop the box adiction. And the HK wheel of economy will turn another TW. People can say HK looks better but if you ever played others f2p MMO you will realise the place will be full of farmers, bots and even hackers.
Lets say I started playing the HK game. Until i reach level cap the boxes are non existant to me, as in there is no point in getting then if the stuff i have is not max capped. I reach 60. Cool, endgame. Now I can either spam modusa afk like someone with autism or do some parties. Ok choose parties. Got items. Well now boxes look even more fancy as they even cheaper, well lets roll some on my gear. Ohh great love the stats but wait ... I still got boxes ... wat do? Ohh right! lets make derp item godly And spam it at AH. Wait i can see business here ... upgrade these items and even sell then at web for real good cash, I mean, the prizes are even slower then TW right? Done.
Now just keep other persons following this stuff above.
Also yoshi and heartless don't forget something: the zenni in a server is determined by the amount of players "farming" it. KR looks like it has cool AH but also think about the people that are there to backup that zenni. Zenni comes from the mobs and from the derp items selled at npc merchant. If the game doesn't implement insetives to "delete" zenni (buying stuff to npc and droping zenni with AH taxes and item attribute change as example) you have the stuff that happened with TW, Alot of people playing the game, creating zenni to the server, without any good way of balancing that zenni that swarmed, and these lowbies that farmed it will just give it to riches making them more riches and poors on a stale state.
All this to say, give the baby time so you can feel the hammer of f2p/p2w. Let the HK get more end level people and start to think about easy fat farming and gears (aka cash shop stuff) because people will get tired of spamming same TMQ and UD, with more hours played (aka zenni farmed) and without a good way of balancing the zenni and then feel a déjà vu: oops AH, farmers, cash poopers and rage quiters.
Btw this applies to general f2p p2w games.
Last edited on March 18th, 2012 at 10:15 PM.
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1.Not everyone is a cash shop user.
2.Easier to do UD/TMQ...etc you believe so but the heal overtime skills are nerfed so it makes it harder for the healers. Also the critical applies for the mobs too they do more criticals. Bosses could probably one hit you on hard maybe 2 hit who knows.
@dei just a little better...
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Today I checked this thread again and as I got a bunch of free time today :V I will make a damm long post ( you got warned X'D) with what my persona sees of the DBO game regarding all game.
---KR---
If you seek a game outside TW I would recommend this one. It has the faster updates and zenni is more controlled. zenni here is controlled because people simply leaved from the game, as in Kr there are alot of free games much better and with more to offer then simply the lore of DBO. Be honest with yourself, if this wasn't a DB but another MMO you would not play this for certain because like I said: other offers around. Even being Kr more fast in updates people got bored and they lost the major of the community. Point. Also Kr is a ***** for getting good account.
---TW---
This server wasn't always like that as people said before. You used to get good stuff from the website and cool events that made you do stuff and help feeling rewarded. Golden ages I say.
Why was that? Wassabi was preparing to fidelate your ass and then rape you? Maybe idk X'D. But i know it was also because of the people that where there, most of the people were us and we don't follow the same game mind as Kr for example, as Kr is very know for their games being grind games. The amount of people there was lower and so was the zenni farmed. Also there were less cash users.
With the server merge you got alot of other people with their stuff, zenni and most importanly: a different game mind. Call them hardcore, autists 24/7, no lifes, what matters is that was a mind conflit upon the merge and they simply had more power then us and imposed their will on the server.
---HK----
The new promissed land by many, but dont forget something: you got the beloved boxes from the start, people need to reach end level maturity there, you are again in a game with people with different mind of playing a MMO and remember you are ruled by wassabi like TW.
---Why people leave/ ragequit?---
Because the ones rulling around want easy money and by that disregarding their communities. They fail at math, what else can I say really Щ(ºДºЩ)? They trully think looking for quick money is more rewarding that money over time. If they are looking for quick money thats a sign that they are a weak company that cant provide good stuff for community so watch out. They make Open betas, meaning all people that are potencial targets are already playing the game and they screw their communities with BS cash shop items to make people pay the development of the game. People see this and leave showing the finger, and that people they will never get back. With this the player base will only die slower and slower.
What are the results in long end? Lol by the time they release all maps (AKA the final game) everyone left with boredom and tired of being screwed over and over.
---When they gone FULL TARD MODE---
Boxes and boxes. This item is the notion of P2W (pay 2 win). An item that once implemented gameplay changes. Gear in an MMO is what you farm, buy and earn ingame. Well using a credit card to choose what stats I want as long I have the money is OP to any non cash user. This item only helped in screwing the game. If there where people already making money of the MMO, (like many others), with this item it made the job easier and gived more profit as long the person has a head attached to its body.
Why they made this? Maybe they noticed the people were leaving already and cash shop was giving less profit and they wanted to suck the cow dry. Maybe they noticed that the game will be dead by launch and they just giving updates at Dino quest speed to give people hope of better stuff in new maps. Maybe they just tards. Honestly Im clueless here.
---How could they made it right?---
In my opinion they should make profit of dogis and alikes as people seems to love that kind of customization in MMO's and show them of to people ingame. But there would need to be a way to people get some legendary ones in game so they can use the stone and make it fair with the cash ones. When I say make dress sells I mean this: give community active action in that scenario with their creations, suggestions, launch regularly different cloths to keep the market fresh (yes really hard as they seem really lazy ones :V) and so on. This would be something that would not change gameplay, only limiting you in how fancy you can look inside a videogame :V.
Another way would be making the cash shop items avaible to be buyed at an npc guy. "lol are you crazy or something XD why that?"
This is why I think it would be better:
-This way the zenni would be keep at balance as big amounts would be efectivly erased from the servers and by so have more value like it should be;
-Would give the choice of either using real cash for stuff, using game time spent (aka zenni currency) or if you wanted combining both. You could say people would cry because they could use both methods to get better then you. I would say either play the game to shut them out, because if not it would only make you a baby that wanted all offered;
-In my way of viewing things this would kill and hit good the gold sellers because lol really what could they do? Sell zenni for cash? But then it would be the same as using cash shop for buying the stuff in the first place X'D;
-Contrary to belief this would give them good money because it would be more accepted in community and the concept of cash shop would be a concept of "boost". By this I mean that you could eitheir go with game time only, combining both with smal transactions or go full cash -_-.
Last edited on March 21st, 2012 at 11:59 AM.
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