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January 30th, 2012
Lol we changed our aura to a certain lvl and that's the effect

how do you change it? can you make a video tutorial?
January 30th, 2012
If u guys could give us the ssj2 file when it's done, it would be really awesome!!!

SSJ2 + DBO = EPIC!! xD
January 30th, 2012
Oh No.....LoL they are swarming us XD
And making a video to "Mod" Dbo is a little Extreme Don't you think?Plus to do this I need To know of What Lvl your armor is :P
Btw TrunksX2 I got the majin skin color thing to work ;D
January 30th, 2012
Oh No.....LoL they are swarming us XD
And making a video to "Mod" Dbo is a little Extreme Don't you think?Plus to do this I need To know of What Lvl your armor is :P
Btw TrunksX2 I got the majin skin color thing to work ;D

extreme? thats what they said in 2009 when ppl asked for videos of foreigners in kr dbo look on youtube now :P
January 30th, 2012
there should be a way to gain the aura for the dogi, since they can be changed clientside.
im positive this isnt game yet.

Last edited on January 30th, 2012 at 06:42 PM.
January 30th, 2012
If you read the entire thread you'll figure how to open the file, how to find the codes and how to edit them. It's not that hard, however you do need some basic programming knowledge.
January 30th, 2012
there should be a way to gain the aura for the dogi, since they can be changed clientside.
im positive this isnt game yet.

Can't figure out how to mod dogi and armor Ect?
January 30th, 2012
same basic thing really, how ever i used my past work on SWG for this. now bare with me, my english sucks when it comes to writing :P.
Every single item in the game is controlled by the Prop0.pak file, this acts like a huge database, where the game uses to reference the models for the item, for example. you will find these near the end, i advise to use Notepad++
Code:
\Item\Mesh_Costume\HLS_COS_30_H_M.DFF
is the Human male Goku dogi(i think the king kai one).
HLS is general Dogi items
COS is a body item.
30 is the ID
H is the race
M is the gender.

nameks are special, and i have not figured out how to mod their clothing correctly. they use a different name series.

Now for normal armor
Code:
\Item\Mesh_Armor_HumanMale\A_HFI_04_01_P_H_M.dff
A is for armor.
HFI is for Human Fighter clothing style. HMY is for spirital, and etc.
04 is the armor ID, for this example, the Character maker armor. non goes below 04
01 is the texture ID, this can go up to 12 for some armor types.
P is for Pants, J is for Jacket, B is for boots.
H is race
M is gender.

Once again nameks dont have a gender, so their set up is different.

to change level 1 Pants to Goku Dogi we will have to swap out the names. keeping a note pad to copy and paste will make this easier.
part one
Code:
Change _Armor_HumanMale to _Costume for the armor pants.
change A_HFI_04_01_P_H_M to HLS_COS_30_H_M
Part 2
Go where the Original line for Goku's dogi
Code:
change _Costume to _Armor_HumanMale\
Change HLS_COS_30_H_M to A_HFI_04_01_P_H_M
this will make the file the samesize as it was, I havent tried Trunks method of adding spaces somewhere to the file to add in the extra characters.

Now there will be a problem, you will have issues with clipping from the Jacket, and boots. i believe there is a way, but going topless?bootless will fix it.. some what. how ever this should add the aura sparks. good for Youtube, and some screenies. I am still messing with the concept btw.


Dogi modding works best for Dogi to dogi, for example changing the 30 to 05 will change Goku's Dogi into something else on your screen. how i preview dogies tbh same goes for armor.
January 30th, 2012
same basic thing really, how ever i used my past work on SWG for this. now bare with me, my english sucks when it comes to writing :P.
Every single item in the game is controlled by the Prop0.pak file, this acts like a huge database, where the game uses to reference the models for the item, for example. you will find these near the end, i advise to use Notepad++
Code:
\Item\Mesh_Costume\HLS_COS_30_H_M.DFF
is the Human male Goku dogi(i think the king kai one).
HLS is general Dogi items
COS is a body item.
30 is the ID
H is the race
M is the gender.

nameks are special, and i have not figured out how to mod their clothing correctly. they use a different name series.

Now for normal armor
Code:
\Item\Mesh_Armor_HumanMale\A_HFI_04_01_P_H_M.dff
A is for armor.
HFI is for Human Fighter clothing style. HMY is for spirital, and etc.
04 is the armor ID, for this example, the Character maker armor. non goes below 04
01 is the texture ID, this can go up to 12 for some armor types.
P is for Pants, J is for Jacket, B is for boots.
H is race
M is gender.

Once again nameks dont have a gender, so their set up is different.

to change level 1 Pants to Goku Dogi we will have to swap out the names. keeping a note pad to copy and paste will make this easier.
part one
Code:
Change _Armor_HumanMale to _Costume for the armor pants.
change A_HFI_04_01_P_H_M to HLS_COS_30_H_M
Part 2
Go where the Original line for Goku's dogi
Code:
change _Costume to _Armor_HumanMale\
Change HLS_COS_30_H_M to A_HFI_04_01_P_H_M
this will make the file the samesize as it was, I havent tried Trunks method of adding spaces somewhere to the file to add in the extra characters.

Now there will be a problem, you will have issues with clipping from the Jacket, and boots. i believe there is a way, but going topless?bootless will fix it.. some what. how ever this should add the aura sparks. good for Youtube, and some screenies. I am still messing with the concept btw.


Dogi modding works best for Dogi to dogi, for example changing the 30 to 05 will change Goku's Dogi into something else on your screen. how i preview dogies tbh same goes for armor.

Holy shizz thanks for that brO going to tinker with it now :D
January 30th, 2012
there is a bug with gameguard, it will stay avtive when you exit the game, and wont let you in for like 1 or 2 min, so if you crash more then 3 times, it's most likely the file is too big or small.