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April 12th, 2013
#1
So This is my first Mod.

Introducing Red Goku Dogi(Now Comes with 3 COLORS)
(These are old picture i took while making it)

This is Mix between Red/Blue just for showing off the dogi in different color. The mod comes with matching colors pants and jacket etc.



Video Tut: How to use .dds file

As you can probably guess it look pretty crappy well it's cause i had to make it work with goku dogi but don't worry it look way better in game. Lastly yes this is the dogi from the action trailer but it's little different due to the fact that i am lazy <3.

PS. I drew some of the line myself lawl.

Instruction: For .pak file not .dds file
1.Go to your dbo folder
2.In your DBO folder you will see Pack
3.Make a Copy of file tex.pak & tex28.pak
4.Then copy file from .rar to pack folder in dbo folder.


.DDS File Download (3 Colors to choose, you need resourcetool to use it)
New Version Beta 2.0
http://www.mediafire.com/?djs3e8t8chq8b8i .dds file (Version 2 comes with 3 colors)

.PAK File Download


Old Version Beta 1.0 (Color Red)
http://www.mediafire.com/?1jkfnmeda7xir2q

Version 2.0 Color Blue .pak (This is for people who don't want to use resourcetool)
http://www.mediafire.com/?3d5y3373jpa4ogc (Note the color will be blue)

Version 3.0
http://www.mediafire.com/?i5at3bv138fjmyp .DDS File only comes with 5 colors
http://www.dbocom.com/forum/showthre...661#post310661 How to use .dds file with resource tool. Click on If you want to mod textures, Then Click on Lesson 2: Understanding & Using ResourceTool
-Note you need to be wearing GOKU Dogi to see this in effect.

Last edited on April 13th, 2013 at 03:31 PM.
April 12th, 2013
#2
It looks pretty good :) Nice job
April 12th, 2013
#3
Releasing the .pak itself is not a good way to release a mod. Better to release the textures themselves.
April 12th, 2013
#4
Releasing the .pak itself is not a good way to release a mod. Better to release the textures themselves.

True in a sense but what for people who don't know how to use ResourceTool? I don't be planing on releasing the .dds file until i make my Video tut on how to use the program. freehunt video was decent but it wasn't great at explaining how to use for new people.
April 12th, 2013
#5
It would have the same effect, actually. For people who play in TW, whether they replace the paks or patch them themselves, they'd still have to replace the modded paks with the original ones before updating the game, so that it won't crash afterwards. (If that's what's in cause here)
April 12th, 2013
#6
It would have the same effect, actually. For people who play in TW, whether they replace the paks or patch them themselves, they'd still have to replace the modded paks with the original ones before updating the game, so that it won't crash afterwards. (If that's what's in cause here)

I think i know what he's talking about and i do plan on doing it. Just not now so Jak thanks for the advice but i already plan on it.
April 12th, 2013
#7
True in a sense but what for people who don't know how to use ResourceTool? I don't be planing on releasing the .dds file until i make my Video tut on how to use the program. freehunt video was decent but it wasn't great at explaining how to use for new people.

If they don't know how to use the resource tool, they need to learn. If they can't figure it out they should leave this section alone.

I never liked having video guides around for this kind of thing. If you make one aspect too easy, it makes it much harder to hit the learning curve, and people ask questions that have already been answered even more frequently. In the end it's just an annoyance.
April 12th, 2013
#8
Cool Dogi Dude , Looks Awesome
April 12th, 2013
#9
cant mod this **** now thx to Lil Gokus sao sound mod >_<
April 12th, 2013
#10
cant mod this **** now thx to Lil Gokus sao sound mod >_<

Yes, you can. This is a texture mod, not a sound mod. lol

You just can't mix paks under their respective headers. Meaning, you can't mix sound paks from a mod with other sound paks from another mod, and same thing for texture paks with other texture paks. Since textures have nothing to do with sounds, there is no reason for you not to be able to modify your dogi, while still having a sound mod installed.

If things really were the way you were thinking, then you wouldn't be able to have the english patch and any other mod installed at the same time, for example. :P

Last edited on April 12th, 2013 at 07:50 AM.