this dungeon is easy, if u following my party move in video. if u attacked from the front (the ground), impossible u can't clear this dungeon. GM tell me there a hiding place (hole) to avoid Mini Cell-X, to destroy ur party. u can paralyze, and stunt him.
i cut, the first part in video (destroy all super mobs). 1st part, u will meet super mobs with strong energy attack (long range class), and some close range mobs class. 2nd part is super mobs with strong bleeding debuff.
Cell-X boss type: energy attack, have balance defend, his walking very slow, have deadly AoE skill to kill 1 member in party just 1 hitting, his normal attack very strong.
my party: 2x karma, dende, poko, ultima.
my party strategy.
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Karma : two karma use long range for combo stunt. 1st karma stunning the boss first with long duration rp, attack speed, using reduce energy attack (-10% max "optional"). 2nd karma use reduce energy defend + poison (optional), stunt the boss, after 1st karma stunt duration is over. playing dead, to avoid u from Boss agro. in this video, i use full energy reflect items. and 50% anti-bleed necklace to kill all super mobs, before u go to boss room.
Dende: heal, heal, heal to the agro member in party. and revive the member, if someone in ur party is dead.
Poko: attack speed, kami retreat (similar wonder majin playing dead) to make the boss cant targeting u, if u got agro. share attack speed buff, heal, and revive to other members, if someone in ur party is dead.. specially dende. this for revive back up.
Ultima: keep agro the boss with agro debuff, attack with reduce defend rate & reduce attack speed (optional). share buff quickly to members, after they revive from dead.
some items we got.
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* 9 properties.
* 2 properties, 2 honest attack , 11 energy.
* binds "activate", after u got / pick.
* 20 cons + 54 resistance.
don't forget, all accessories from Cell-X dungeon is "Bind (activate)" after u got / pick. so cant trade or sell. and random effects, grade (ex, rare, legendary), items (necklace, earring, ring).
enjoy.. ((www.cafe,daum.net/Droopy))
So sad how every party consists and are build purely around Attack Speed nowadays. Too many classes are out of jobs now and are simply not needed no more as everyone are obsessed with the whole rush'n'go stragegy.
I envision a future DBO where every single class are needed and required to complete different tasks and objective for various situations!