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March 18th, 2012
#1

- Dragon Unpacker (to rip original file and find offset) http://www.elberethzone.net/en/dup-download.html
- HxD Hex Editor (to inject new sound) http://download.cnet.com/HxD-Hex-Edi...-10891068.html

I hope you enjoy and feel free to PM or leave questions in the thread/youtube if u run into problems :)
March 18th, 2012
#2
thanks again :D
March 18th, 2012
#3
any time, happy to help :)

EDIT: Some have issues with the hex part so here is a readable tutorial to make it easier to follow on that segment:

- In Dragon Unpacker when u open the HyperRipper tool click the "Advanced" setting tab.
- Check the radio button "Custom" for file names and type this in the box "File- %n _ Off- %h.%x" (this gives u the file number and hex offset, the offset is the important part)
- When you go into the hex editor open your new file you wish to inject and select all, then copy it "Edit Dropdown > Copy"
- Open your .pak file and then use the "Go To" search function and type in the offset (make sure hex is selected)...the offset is the very last number in the filename of original you extracted if you use my HyperRipper setting.
- It will jump to the offset which is where in the .pak file the data is stored for the file you are replacing...once ur cursor is at the new offset from the "go to" command just click "Edit dropdown > Paste Write"

Last edited on March 18th, 2012 at 06:28 AM. Reason: forgot something in Custom File Naming code -.-
March 18th, 2012
#4
This is the right file name:dup5-hrip-0000000006-0000000000A9FA67
right? If you were anywhere near the chat last night you would know i've been working no this for hours and the farthest i got was converted file. So now how the hell do you put it back with HXD, when i try it says there is an invalid number.
March 18th, 2012
#5
This is the right file name:dup5-hrip-0000000006-0000000000A9FA67
right? If you were anywhere near the chat last night you would know i've been working no this for hours and the farthest i got was converted file. So now how the hell do you put it back with HXD, when i try it says there is an invalid number.


that is correct file name, sir, the offset you want to jump to in HxD is A9FA67 (the last number in filename)

OHHHHH i feel stupid now -_-

incorrect, you would be stupid if you didnt ask about what you didnt understand ;)

Last edited on March 18th, 2012 at 06:42 AM. Reason: forgot to quote the question
March 18th, 2012
#6
OHHHHH i feel stupid now -_-

now i'm confused again, how do you paste wright? I have the whole new file name in my clipboard, (I named it the same as the old file).

Last edited on March 18th, 2012 at 06:42 AM. Reason: Double Post
March 18th, 2012
#7
OHHHHH i feel stupid now -_-

now i'm confused again, how do you paste wright? I have the whole new file name in my clipboard, (I named it the same as the old file).

in HxD open the new music file you want to inject

"Edit > Select All" then "Edit > Copy"

in HxD open the .pak file

"Edit > Go To" - type the offset in the search box, check Hex, click search/go

it will move ur cursor to the correct place to paste it, just click "Edit > Paste Write"
March 18th, 2012
#8
ohhhhhhhh, now i have to wait for DBO to finish patching :D
March 18th, 2012
#9
ohhhhhhhh, now i have to wait for DBO to finish patching :D

Dont ever edit or open .pak files while DBO is patching, it has a high chance of corrupting the file

EDIT: Swordsman45's method in the post below is safe =)

Last edited on March 18th, 2012 at 07:13 AM.
March 18th, 2012
#10
not if it's not in the pak folder, if i have the file on my desktop and edit that one it won't do anything :D.
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