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December 28th, 2013
#51
While it might of helped out non-cashers that doesn't really matter. It made more than half of the classes in game completely useless in end game PVE. If you weren't a Dende, Poko, Karma, Sk, Dw, Turtle or Crane you probably were never accepted in parties except by your friends. That should not happen. All classes should be able to do PVE well enough that no classes are excluded from decent parties.

Attack speed also made end game dungeons way too easy. You should not be able to click your mouse one time and occasionally press one or two other buttons to kill an end game boss. That is just stupid.


Attack speed will be changed.

Attack speed only made Cell-x and CC120 easy.
December 28th, 2013
#52
Attack speed only made Cell-x and CC120 easy.

So you're saying people didn't use attack speed and auto attack kraken?
December 28th, 2013
#53
So you're saying people didn't use attack speed and auto attack kraken?

They did but kraken had a time limit with a good Dende and Tank you can easily complete that without speed

Edit:I don't really care if you cap attack speed or not but what im trying to say is DBOPS staff should make the boss floors harder

Last edited on December 28th, 2013 at 01:57 PM.
December 28th, 2013
#54
They did but kraken had a time limit with a good Dende and Tank you can easily complete that without speed

Edit:I don't really care if you cap attack speed or not but what im trying to say is DBOPS staff should make the boss floors harder


Maybe so, but most people still went the easy way and killed it with attack speed. I remember being in parties with you before and that's how we killed it.
December 28th, 2013
#55
Lords, attack speed is not the problem .
People live well with attack speed , also accept that the critical and bleeding , are very powerful.
attack speed , never ruined the game.


Excuse me, which game are you playing? oO
First of all, the problem with attack speed is :

a.) - People around pvp zone used to get speed from karma and poko and spam auto attack then run the f away from platform

b.) - The end-game dungeons, such as Kraken, Cell-X and CCBD was totally useless, all you had to do us auto attack, expect for turtle ( on CC ) because Turtles had to spam kamehame too, nothing more.


About Criticals and Bleed..
fighters be like "go to the opponent, press HSN / SHSN and crit kills" that's why human vs human fight always was a crit battle, expect for fighters, cause on fighter vs fighter, most likely 1st stun win.

About Bleed, lol....
1 hit and you're dead, especially if the SK / Crane goes vs human [ expect if you have 100% antibleed, which can be bugged if you use duration increase ability, so you still get bleeded ]

Last edited on December 28th, 2013 at 02:35 PM.
December 28th, 2013
#56
Maybe so, but most people still went the easy way and killed it with attack speed. I remember being in parties with you before and that's how we killed it.

I did use speed to kill most of the end-game bosses, I preferred going with normal Nuke party Tank - Dende - Turtle - Buffer - Other class.

>>Edit : When I used to go CC110~150 we always used AoE skills on normal floors and speed on boss floors so capping speed won't make a big difference it will only make boss floors 3~5 min longer (except CC120 you have to learn how to hide there). Thats why I said " DBOPS staff should make the boss floors harder
"

Look at this a karma tanking CC140 (Strongest boss)


My karma tanked kraken and CC70 (Only 2 pieces of gear upgraded +9 jacket and +10 boots)

Last edited on December 28th, 2013 at 03:48 PM.
December 28th, 2013
#57
According to many, the easiest solution is to remove skills: kami blizt, gogo mask, thunder and blizt. And remove the effect "Increased Attack Speed​​%" . not have the freedom to choose the most effective method to defeat bosses. While in PvP, the ability thunder fighter has a cd of 4 minutes, which can not be used as often without the necessary jewelry.
Say among all the best solution to end this problem.
I suggest, reduce attack speed by 100% at most.

Last edited on December 28th, 2013 at 03:29 PM.
December 28th, 2013
#58
According to many, the easiest solution is to remove skills: kami blizt, gogo mask, thunder and blizt. And remove the effect "Increased Attack Speed​​%" . not have the freedom to choose the most effective method to defeat bosses. While in PvP, the ability thunder fighter has a cd of 4 minutes, which can not be used as often without the necessary jewelry.
Say among all the best solution to end this problem.
I suggest, reduce attack speed by 100% at most.

No skills are going to be removed, only their effects will be capped and/or changed a little bit.
This thread should be locked. Flame has already started and there were many threads like this
December 28th, 2013
#59
speed Isn't Going To Be Removed, It Will Be Capped.

Anndd Theres Our Answer
December 28th, 2013
#60
tbh I want everything to stay the same once the game comes out THEN we will look into the problems this way its much better
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