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If you get an error even if your edits are done correctly, repatch or reinstall. I'm having issues now too, gotta reinstall again.
(This time I'm gonna save the setup instead of deleting it -_-)
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Good idea ;P
Ok, I am trying to change the aura and it continues to crash. This is what I am doing:
I am swaping the level "13" with the level "6"... any ideas what I am doing wrong?
</charging_effect>
<charging_effect level="6">
<element effect_name="COM_SKL_AVE_002_2" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="7">
<element effect_name="COM_SKL_AVE_002_3" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="8">
<element effect_name="COM_SKL_AVE_002_3" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="9">
<element effect_name="COM_SKL_AVE_002_4" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="10">
<element effect_name="COM_SKL_AVE_002_4" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="11">
<element effect_name="COM_SKL_AVE_002_5" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
<element effect_name="GME_Guard_00" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="12">
<element effect_name="COM_SKL_AVE_002_5" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
<element effect_name="GME_Guard_00" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>
<charging_effect level="13">
<element effect_name="COM_SKL_AVE_002_6" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
<element effect_name="GME_Guard_00" attach_bone_name="nullroot" attach_type="ATTACH_BONE" angle_x="0" angle_y="0" angle_z="0" />
</charging_effect>